Some walk/run cycles from Big Action Mega Fight!
Since we posted a GIF of our prototype it seemed natural that we should post a GIF of our current game!
BEHOLD! Our earliest BAMF! prototype! Back then it was about a dungeon-crawling alchemist!
Our latest enemy, Gonbei, has much difficulty getting up once knocked down on his back. Particularly if a chicken is involved!
Animation/Compositing - Eric Angelillo
Director - Asmir Pervanic
Designs - David Bicari
Producer - France-Aimy Tremblay
Think you’ve got what it takes to fist punch endless waves of thugs in the face?
Have you got the might? The power? The MOUSTACHE?!
Brick Strongarm does.
What kind of ‘stache are you sportin’?
That’s what I thought…
In all the madness of game development, we’ve come to realize that we never formerly announced our OFFICIAL game title!
From now on, our iOS/Android beat em’ up shall be known as…
Big Action Mega Fight! (ビッグアクションメガファイト!)
or BAMF! for short!
We’ve also updated our initial screenshot of the game! Now with more coin drops AND fist-in-the-face!
As the last light of the sun streamed through the windows, leaving trails in the dust, Eric looked out into the distance in the general direction of his desk and said, “the streets, they rage and beckon.”
Then, contrary to the expectation that he dive out the window and start punching people, he actually went back to his desk to play Streets of Rage with Vince. For research purposes only.
But what a novel game, Streets of Rage. They feature streets and raging, just like our game! Except our game takes place in Canada, so the streets don’t so much rage as stew quietly in indignation while contemplating writing passive-aggressive emails. I don’t know about you though, but that title just doesn’t seem to have the same ring to it.
We’ll get back to you about the title when we all get our American citizenships so we can appropriately name our streets.